It is very simple: Forza Motosport 7 is, as one would expect, the most beautiful version of the racing game. But not only: it supplantes almost everything that has been seen to this day. In 4K and 60 frames per second, the title turns like a charm and spreads shamelessly numbers of striking details.
Description of the game
Before we even talk about the weather, it should be noted that the sky is alive: clouds move, some are more opaque than others, and this has a direct influence on the level of brightness on the screen. The rendering is just superb. On the modeling side of vehicles, there is also excellent work, especially on the new car star of the game, the Porsche 911 GT2 RS. If we have to wait until the game is over to see if all the 700 vehicles promised have all benefited from the same care, the cars that were able to control or to see in the race are absolutely magnificent. Enthusiasts of fine bodies will have their mouth water, especially since Turn 10 had the good taste not to distort the rendering by multiplying unnecessary effects, as could be the case in Project CARS 2, or more recently Gran Turismo Sport, in which some vehicles are so bright they give the impression of being covered with oil. Here the work is finer: for example, on the famous Porsche for example, it is possible to guess the grain of metallic paint.
Story of game
We will also applaud the work accomplished on the various circuits that we have been able to try, and in particular in Dubai. Developers have used the technique of photogrammetry to display more realistic environments. It is rather striking when one passes beside certain sections of rock: it is curious to say, but rarely have we seen such convincing rocks! The work done on the colors, which was already striking on Forza Motosport 6, is still a notch above, especially when the sky loads with clouds. The studio assured us that the game had a dynamic weather system. In fact, it has been difficult to verify, and we will need a few more parts to verify that this is not just a very effective script. The technology used in the previous episode, however, was found in the management of water physics. That is to say, the circuits all have imperfections, cavities more or less important in which the water engulfs and eventually accumulates. As in Forza 6, the new title takes into account this filling as and when it is found that the water level becomes increasingly dangerous. We will have to be particularly suspicious …
Like Gran Turismo, Forza Motosport 7 has never been a hardcore simulation; it is above all a demanding racing game and seeking to be as coherent as possible with the world of auto racing. The formula has of course been refined and modernized over time, and this Forza 7 will be no exception. We are therefore always entitled to a racing game typed simulation, accessible but punitive enough in places. In particular, braking too late or too powerful, changes in direction too hasty, contacts, etc. The game does not mark a true evolution compared to its predecessor, at least not after our hour of play; it will probably take more to discover all the details of gameplay. We appreciate the work done on the sound of cars, which was just one of the improvement points expected compared to the previous episode.